Entertainment Technology: Dynamic Game Production
نویسندگان
چکیده
منابع مشابه
Hypercomputation, Unconsciousness and Entertainment Technology
Recent developments in computer science introduce and discuss new concepts for computation beyond universal Turing machines. Quantum computing relates to new insights in quantum physics as interference and entanglement based on nonlocality. Several ideas about a new kind of field are presented and discussed. Human unconscious can be interpreted as tapping in these fields for resonating and spre...
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Since the advent of Web 2.0, online social environments have become common destinations for young people all around the world. In general, entertainment applications and platforms represent the most popular attractive of digital technology. Nonetheless, these virtual environments for users’ leisure are currently criticised for their frivolous and selfish aims. One may argue that it is quite dis...
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Background Flusser (2007) argues that by studying the history of factories one can understand the history of humanity, involving the lives, thoughts, actions and sufferings of the people. His work divides history into four manufacturing periods: in the first period—Hand— man uses his own hands to act in the world, being in direct contact with nature but being defenseless. In the second period—T...
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ژورنال
عنوان ژورنال: Advances in Science, Technology and Engineering Systems Journal
سال: 2020
ISSN: 2415-6698,2415-6698
DOI: 10.25046/aj050425